# **A and B Buttons** KOI has 2 built in programmable buttons called A and B. ![](KOI01/13-1.png) ## Using A and B Buttons ![](../../functional_module/PWmodules/images/mcbanner.png) ### Load KOI Extension: https://github.com/KittenBot/pxt-koi ### [Loading Extensions](../../Makecode/powerBrickMC) Blocks for buttons: ![](KOI01/02-1.png) btnA and btnB refer to Button A and B respectively. When the button is being pressed, it returns a value of 1. When it is not being pressed, it returns a value of 0. ### Sample Program: ![](KOI01/03-2.png) ## Program Flow Download the program to Micro:bit. Pressing button A on the KOI causes Micro:bit to show a smiley face, pressing button B on the KOI causes Micro:bit to show a surprised face. ## Sample Code [KOI AB Buttons (Extension0.5.7)](https://makecode.microbit.org/_cjVL49CmfWKJ) ## Extension Version and Updates There may be updates to extensions periodically, please refer to the following link to update/downgrade your extension. [Makecode Extension Update](../../Makecode/makecode_extensionUpdate) ## FAQ ### 1: There is no reaction after pressing the buttons on the KOI. · A: This is because KOI has a longer boot time than Micro:bit. When the power is turned on, Micro:bit has already ran the code for KOI initialization before KOI is ready. · Solution: Reset your Micro:bit after KOI has been turned on. (The trick is to let KOI power on completely before initialization.) ### 2: Does KOI work with 3V input? · A: No, KOI only works with 5V.